A responsive portfolio developed with modern web technologies.
A multi-dimensional, modular noise library for the JVM, derived from Joshua Tippetts' C++ Accidental Noise Library.
A Minecraft mod with a custom interaction / rendering framework and an optimized network layer.
An extensively documented Minecraft mod designed to provide extreme customization via ZenScript.
A modular, abstract particle engine for the JVM featuring Euler, Runge-Kutta, and Verlet velocity integration.
A custom plugin solution featuring run-time compilation and reloading, injected instrumentation, and child-first, custom classloader behavior.
An entity component system for the JVM inspired by Artemis and Terrasology.
An extensible implementation of NBT with support for both the default spec and an extended spec.
A fork of Gson rewritten to serialize Java objects to and from TML instead of JSON.